Wheel of Fortune (Original Art)
Wheel of Fortune is a three-mana red sorcery spell, first printed in Alpha (1993). It’s considered one of the most famous and impactful red cards ever printed in Magic. Casting a Wheel of Fortune can change the course of a game instantly- it’s a chaotic, powerful spell that embodies red’s impulsive nature. It combines card draw and disruption in one spell. Because both players must discard their hands and draw seven new cards, it can punish control decks that tend to hold cards in hand. Playing Wheel of Fortune is also a great way of resetting your bad hands, or getting value by playing out some fast artifact mana and/or creatures first. Wheel of Fortune was featured heavily in early Type 1 (Vintage) and Type 2 (Standard) decks. It was a staple in decks like Burn, Sligh, and Atog Aggro. It’s restricted in Vintage and Old School and banned in cEDH/Commander and Legacy. Nowadays it mostly shows up
in Vintage combo (e.g. Underworld Breach, Paradoxical Outcome) and control (e.g. Grixis/Jeskai Control) decks. In Old School (93/94), Wheel of Fortune is a format- defining card. It appears in decks like Burn and Red-Aggro, The Deck and Erhnamgeddon/Zoo variants. Wheel of Fortune is on the Reserved List.