{"product_id":"tawnos-weaponry","title":"Tawnos Weaponry (Original Art)","description":"\u003cp\u003e\u003cem\u003eTawnos’s Weaponry\u003c\/em\u003e is a two-mana artifact, first printed in \u003cem\u003eAntiquities\u003c\/em\u003e (1994). By paying two colorless mana and tapping it, target creature gets +1\/+1 for as long as \u003cem\u003eTawnos's Weaponry\u003c\/em\u003e remains tapped. You may choose not to untap \u003cem\u003eTawnos's Weaponry\u003c\/em\u003e during your untap step. \u003cem\u003eTawnos, the apprentice of Urza\u003c\/em\u003e, was a master artificer – practical and inventive rather than power-hungry. \u003cem\u003eTawnos’s Weaponry\u003c\/em\u003e captures his style perfectly: a device that boosts others rather than dominating on its own. It reflects Magic’s experimentation with “continuous effect” artifacts, where you could keep something tapped to maintain an effect. This same concept appears in cards like \u003cem\u003eHowling Mine, Winter Orb\u003c\/em\u003e, and \u003cem\u003eMeekstone\u003c\/em\u003e – the idea that an artifact’s “state” (tapped or untapped) determines its function. Thematically, it represents Tawnos’s craftsmanship – weapons that empower others, but which must remain in use (tapped) to be effective. It’s a repeatable but expensive creature pump effect. In 1994-1995, casual players sometimes used it as a reusable “buff” tool for big creatures. Before Equipment existed, this was one of the few ways to permanently boost creatures through artifacts. \u003cem\u003eTawnos’s Weaponry\u003c\/em\u003e is not on the Reserved List\u003c\/p\u003e","brand":"artwhirled","offers":[{"title":"Default Title","offer_id":44762013597741,"sku":null,"price":0.01,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0721\/8000\/6957\/files\/Tawnos_Weaponry_Original_Art_front_a_white.jpg?v=1774999611","url":"https:\/\/artwhirled.com\/products\/tawnos-weaponry","provider":"Art Whirled","version":"1.0","type":"link"}