{"product_id":"orc-general","title":"Orc General (Original Art)","description":"\u003cp\u003e\u003cem\u003eOrc General\u003c\/em\u003e is a three-mana red 2\/2 Orc Warrior creature, that can give other Orc creatures +1\/+1 until end of turn, by tapping it, and sacrificing another Orc or Goblin. This card from \u003cem\u003eThe Dark\u003c\/em\u003e (1994), is an example of early tribal design – giving creatures of a specific type (Orcs) synergy via a sacrifice outlet. The sacrifice cost is interesting because it ties two creature types together (Orcs and Goblins), and invites hybrid tribal strategies. As an “Orc General”, the card evokes the image of an orc chieftain rallying his troops (other Orcs) by sacrificing expendable units (another Orc or Goblin) to gain strength. \u003cem\u003eThe Dark\u003c\/em\u003e set’s story deals with the aftermath of war, breakdown of civilization, and survivalist themes. This card wasn’t designed for high-competitive power, many cards in \u003cem\u003eThe Dark\u003c\/em\u003e had more flavorful roles than optimized mechanics. Over the years, tribal decks became more common, \u003cem\u003eOrc General\u003c\/em\u003e is one of the older ancestors of “lord” cards that boost a tribal army. In casual Commander (EDH), you can occasionally see it in Orc tribal or Goblin\/Orc hybrid decks. This card is not on the Reserved List.\u003c\/p\u003e","brand":"artwhirled","offers":[{"title":"Default Title","offer_id":44762014482477,"sku":null,"price":0.01,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0721\/8000\/6957\/files\/Orc_General_Original_Art_front_a_white.jpg?v=1775126610","url":"https:\/\/artwhirled.com\/products\/orc-general","provider":"Art Whirled","version":"1.0","type":"link"}