Holy Armor (Repaint)
Holy Armor, first printed in Alpha (1993), is a classic white Aura that enchants a creature. This simple enchantment perfectly embodies white’s early theme of protecting and supporting creatures. It helped define what white was all about, namely protection, small creature buffs, and resilience. In 1993-1995 Magic, this was one of white’s best ways to help small creatures survive combat or burn spells (e.g. Lightning Bolt). One white mana for repeatably being able to pump your creature’s toughness with +0/+1 until end of turn was a flexible option to have at a low mana cost. Holy Armor was never a competitive staple, even in the early days of Magic tournaments. You’ll mainly see it in some nostalgic Old School (94/94) White Weenie decks, where players include it as a combat trick or defensive tool. It’s an affordable way to keep your early creatures (e.g. White Knight, Savannah Lions) alive against red burn or green combat damage. Holy Armor is not on the Reserved List.