• Coat of Arms (Original Sketch)

Coat of Arms (Original Sketch)

Artist
Scott M. Fischer
Year
1998
Medium
Graphite & Ink
Set/Console Name
Exodus
Console/Game
Magic the Gathering
C.O.A.
yes
Painted A.P.
no
Substrate Material
Paper
Substrate Dimensions
8 1/2"W x 11"H
Image Area Dimensions
4 1/2"W x 5 1/2"H
Frame Dimensions
Unframed
Handmade Protective Case
Yes
Reserved List
No

Coat of Arms is a five-mana artifact, first printed in Exodus (1998), that gives each creature +1/+1 for each other creature on the battlefield that shares a creature type with it. It’s one of the most explosive tribal payoff cards ever printed. While symmetrical and potentially dangerous in competitive formats, its ability to produce enormous battlefield swings made it a beloved staple in casual, Commander, and old-school tribal strategies for more than two decades. Commander / EDH is the format where Coat of Arms really shines. It’s played in basically any deck that generates large numbers of creatures, multiple tokens of the same type, and in tribal synergies focused on going wide. Some of the top tribes that use it effectively are Elves, Goblins, Slivers, Soldiers, Zombies, Cats and Merfolk. In cEDH, Coat of Arms is commonly used with commanders like Krenko, Mob Boss, The First Sliver, Rendmaw, Creaking Nest, Chatterfang, Squirrel General and Ovika, Enigma Goliath. In EDH, Coat of Arms frequently ends games on the spot when a single turn of token production turns a modest board state into lethal damage. In Premodern, Coat of Arms is played in decks like Elves, Slivers, and Wgr Birds Aggro. Coat of Arms is not on the Reserved List, it has been reprinted several times.

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